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by Nacca, Level 23
Last updated at January 7, 2009, 10:51 pm
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So, where have I been? Welp, lets see...... I've leveled 4 toons all the way to 40. Rune Priest, that I am currently having a blast on. Witch Hunter, that I duo with a buddy of mine with. Iron Breaker in case we need a tank. And of course I finished off the Engineer.Â
I'd have to say that so far, and as surprising as it is to me, the Rune Priest is my favorite class. Who'd have thought? Normally I can't stand healing, but there is something about the RP mechanics that I really enjoy.Â
I saw Syp opened up a WAR! blogging thing for the month of January. Pretty good idea if you ask me, as any publicity is good publicity. Quite honestly, I think there is way more good than bad you can say about Warhammer anyway.Â
Being that I play on The Phoenix Throne server, I'm affected by this little tidbit below:
Players on the Phoenix Throne, Dark Crag, Vortex, and Darklands servers (with a planned deployment to all live servers to follow in the coming days) will immediately notice a change to the way that the Tier 4 Racial Pairing Fortress sieges function. We will be implementing a hard cap on the total number of players that are able to occupy the Fortress area during a siege. The purpose of this change is twofold: to improve server stability, and allow even more players to participate in, and benefit from, capital city sieges.
When the Fortress population reaches certain population thresholds, players who are attempting to enter the area of the besieged Fortress that are Rank 35 and below will be teleported to the warcamp for the region they are in. When the next area population threshold has been met, players that are Rank 37 and below will be teleported to the warcamp. The final population threshold applies to players that are Rank 39 and below. Once the total population cap has been met for the area surrounding the Fortress, all players that attempt to enter the area will be teleported back to the region’s warcamp.
It’s very important to note that the majority our players’ Fortress siege experience should not be noticeably affected by this change. Hundreds of players will still be able to participate in taking the Fortress from their enemies. This measure will help to ensure that players are able to experience these epic battles in a more reliable manner.
Because of the strategic advantage that players will always have when defending a Fortress, the attacking forces will have a numeric advantage when attempting to wrest control of a Fortress from the opposing realm.
SOooooo......with that said, good or bad? Yet to be seen. I suppose it's a good thing, as it relates to end game currently. It will be nice to thin out the lowbies but will it hurt in that, dare I say, we won't have enough numbers? Doubtful. Hopefully it is a good change, as something is necessary at this point. Â
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