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by Syp, Level 43
Last updated at October 30, 2008, 4:51 pm
If it's not the tanking economy, the depressing election or Hannah Montana, then it's the ominous tides of black pessimism that's seemingly descended upon the Warhammer community -- especially if you keep tabs on as many blogs as I do (and forums, but hey, forums don't count, unless you want to feel slightly superior about yourself in comparison to the blathering trolls that lurk at those depths). Everywhere you go, it seems, the Voice of Doom is booming loud and clear: "Warhammer is in trouuuuuuble." Hey, when Heartless_Gamer, Mr. Self-Proclaimed Warhammer Fanboy #1, announces as such, it must be true, right?

Of course, if it weren't for the MMO community, the Voice of Doom would be on much harder times. I've seen the VoD come and go so many times for so many games that it no longer has true weight with me. Players, myself included, are like easily-frightened schools of fish, willing to go with the crowd and turn at a moment's notice or the mere inkling of danger. So it takes a discerning eye and a steady heartbeat to sift the meaningless panic from the meaningful signs. Is Warhammer in trouble?

On several points, most are agreed. Warhammer had an incredibly stable launch, world-wide, no less. It got many good reviews, several great ones. People widely applauded features as "meaningful" open world RvR, PQs, the Tome and living guilds. Mythic is proving itself quick to act on key issues and work hard to fine-tune the game.

Yet there's been a growing discord of worry over population imbalance, character imbalance and -- especially now -- RvR imbalance, in that most people seem to be heavily favoring scenarios over open world RvR for their PvP fix.  There are bugs, features and abilities not working properly.  Some people are disquieted over things they can't exactly put their finger on -- like combat not "clicking" as well as it should, or the world being a bit too lifeless or empty in parts -- but it keeps them from feeling comfortable in their decision.  And some of it can simply be chalked up to MMO culture shock, the unrest that comes from assuming features from past, familiar MMOs would be in this title and from having to adapt to a new system.

I'm not here to say that WAR is perfect, or that your feelings on the subject are any less important than my own.  But I think that doomsaying is a popular MMO pastime in these communities, and it's taught me a few lessons from observation and personal experience:

  1. Game devs, on the whole, DO listen to their players (who are, after all, their paying customers) and over enough time do act on the feedback and concerns that players have.  Mark, Paul and the rest of Mythic's whizkids aren't sitting back in their chairs counting up cash right now, as evidenced by the amount of patches, events and upcoming content that's been announced.

  2. As a result of constant development and refinement, MMOs get much, much better over time.  Yeah, there are stumbles you can point to, but nobody can doubt that World of Warcraft 2008 is a far superior game than World of Warcraft 2004 post-launch.  Or, heck, even Ultima Online over 10 years later.  The game we see at launch is actually the WORST version of the game that we'll probably ever see.

  3. Sometimes you have to shut out the voice of the community when it's saying something contrary to what you're experiencing or believe.  If you like your class, great, just don't let forum posts tell you otherwise.  If you're really, truly enjoying WAR and feel like it's on the right path, then by all means just ignore the blogosphere at large.  I think people as a whole are too easily swayed by what the majority (or loud minority) says and thinks, and on the internet that's rarely positive.

  4. The first couple months post-launch of any MMO title is a rough transition period, to put it kindly.  We're shifting gears from "Hype" to "Reality", from "Idealized" to "Actualized".  People who flood into the game at launch sometimes find it's the place for them, and others don't.  After these few months, stability in the community increases because the people playing really want to be there, instead of consisting of a lot of people just trying out the free month.


I'll be honest with you: WAR isn't everything I thought it would be.  Some of it is way better, some of it disappoints.  But I do like my experiences in the game, and I'm really excited with how fast and hard Mythic is moving with its updates and content.  There's a lot of hope for this title and a great future -- it hasn't plateaued yet, and I don't think it will for quite some time to come.
     
27 comments
theerivs Oct 30, 2008 at 5:33 pm
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Damn it though My Chosen looks like a sexy beast, and that's all that matters to me.
Bleys Oct 30, 2008 at 5:36 pm
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I really wish I could skip reading all of the forums, but I need something to do at work while I am waiting to get home and play Warhammer. I have always, and will always, see most posters on forums as the minority. Look at the total number of posters on most boards, they are a small fraction of the player base. And all of those threads with 2000+ posts in them complaining about the game, how many of them are just the same 5 trolls stirring the pot. I am not saying that the game is perfect but I don't see 90% of the problems the forum trolls are complaining about. Even with my hourly CTD, which will start to really annoy me in a couple of months. Until then I will chalk it up to growing pains and enjoy the game.
akira1001 Oct 30, 2008 at 5:41 pm
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I think the current MMO community in general is too jaded to see beyond the flaws of WAR and see the potential that's there.

Coming from an established MMO and moving to a new one is like moving to a new neighborhood or switching schools when you were young. You're the new kid, you don't know anyone, you're not familiar with the school itself, don't know what activities there are, essentially it's not going to be fun the first few months.

Does that mean the school itself sucks? not at all but give it some time to grow, some time for you to get situated, meet some people, etc and you find out things can be great.

A lot of those coming from other games like WoW will initially go through this transition of being the big man on campus to the new kid. You'll miss the past experiences, your old guild, your old character, etc... but you forget that when you started that other game, you went through the same thing back then that you're going through now.

So people just take the easy way out and go back to what's familiar and declare the new stuff a failure...
Glenn Taylor Oct 30, 2008 at 5:45 pm
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Hey Syp,

Great post. I am one of those nattering nabobs who worried about the future of this game, despite the many great changes Mythic has been rolling out.

But let me say that today, I stand corrected. Last night on Wolfenburg - thanks to the Halloween additions - there was the mother of all ORVR battles.

I stumbled into the Ostland war camp, and saw a flurry of activity like one I'd never seen before. I trudged my Zealot out into the traffic and saw - for the first time in this game - a massive 'war is everywhere' situation.

No less than 70 players were clashing furiously in open RVR. Reinforcements were streaming in as quickly as casualties were being carted out.

I was throwing heals as furiously as I could, eyes glued to the screen, heart racing - and unable to drag myself away!

Maybe the most fun I've EVER has in video gaming - ever.

So - I stand corrected. All that great beta RVR action people like you talk about? Well, it's no longer a legend. It's finding its way into the game, and I couldn't be happier.

The future is bright!
Wantsumbier Oct 30, 2008 at 6:30 pm
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"The game we see at launch is actually the WORST version of the game that we’ll probably ever see.” Except SWG!
I'm with you again on this one Syp. There will always be "the sky is falling" crowd, but you have to look at the game for you individually. I have been frustrated with some things in WAR as most people have, but I have been delighted with many more.
I just wish they would shorten the respawn times for the Witching Night! I usually only get and hour or so a night to play, and did not see any of it last night.
Stunti Oct 30, 2008 at 6:34 pm
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Hey Syp, once I got WAR I looked for some blogs and yours was the first to rock up. Nice work dwarfdude. I've started a Dwarf Engineer on the Lucan server 2 weeks ago. The only MMO I've ever played was The Matrix so I don't have a strong field of comparison. This game just keeps better for me, last night was the most fun I had so far. I love soloing, but I hooked up with some randoms for 3 PQs and had the best fun. My little easily killed Engineer is very easily killed, but I was still awarded best player 2 out of 3 times - of course, that's really not important, but it's nice for the little guy to get some recognition.

Anyway, VoD doesn't seem to mirror my funness, if populations die considerably, they can always merge the servers.
heartless_ Oct 30, 2008 at 9:35 pm
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I am not a self-proclaimed #1 fanboy for WAR. That title was handed to me by others :)

I don't think this is a transition from hype to reality or any of that nonsense. WAR flat out missed the mark on progression and instanced vs. non-instanced content. The game doesn't feel massive in the least.

All the great, and rightly hyped, portions of WAR are in the backseat in favor of stupid instanced scenario grinding.

Its a simple fact. Mythic hit the 95% of the MMO nail on the head, but the 5% they missed was probably the worst 5% they could of missed outside of a complete technical collapse of the game.
Duht Oct 30, 2008 at 9:58 pm
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I've been pining to come back to War. I've not played for about a week and a half, but as I reached T3 - my machine could no longer handle scenarios or large Keep battles.

Took the wind out of my sails. I'm still paying my sub, and am looking to get back online when I can get some machine upgrades. I'll be a pretty bummed orc if everything has gone away by the time I get back. I wouldn't imagine that would happen though.

There's plenty about the game that annoys me, bugs here and there that grind a nerve. But even with those things in the end I've had nothing but good to say about it when asked. Mythic has worked hard to address issues that have come to light, and I think it's way too early to count out this game. Even if every other aspect of the game was a massive fail(it's not), Mythic has done more to win the hearts and minds of it's customers than I have seen form any other studio. That counts for a lot.
Bregel Oct 30, 2008 at 11:19 pm
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Eh. Seems to me that there will always be a segment of the population that gets more enjoyment out of crying about the game than they do playing it. That's just the way things are.

I'm having fun. My friends and guildmates are having fun. The other guilds we run around with are having fun.

Sorry other people aren't, but I can't really help that.

I decided a long time ago that reading forums actually took a lot of the fun out of a game for me. There is so much negativity in forums (looks at WoWs) that it becomes harder and harder to maintain any sense of joy the longer you read them.

So, I just stay in game, step in front of people so they trip over me, and then tell epic tales about it with my friends later.

Fun. :)
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