If it's not the tanking economy, the depressing election or Hannah Montana, then it's the ominous tides of black pessimism that's seemingly descended upon the Warhammer community -- especially if you keep tabs on as many blogs as I do (and forums, but hey, forums don't count, unless you want to feel slightly superior about yourself in comparison to the blathering trolls that lurk at those depths). Everywhere you go, it seems, the Voice of Doom is booming loud and clear: "Warhammer is in trouuuuuuble." Hey, when Heartless_Gamer, Mr. Self-Proclaimed Warhammer Fanboy #1, announces as such, it must be true, right?Of course, if it weren't for the MMO community, the Voice of Doom would be on much harder times. I've seen the VoD come and go so many times for so many games that it no longer has true weight with me. Players, myself included, are like easily-frightened schools of fish, willing to go with the crowd and turn at a moment's notice or the mere inkling of danger. So it takes a discerning eye and a steady heartbeat to sift the meaningless panic from the meaningful signs. Is Warhammer in trouble?
On several points, most are agreed. Warhammer had an incredibly stable launch, world-wide, no less. It got many good reviews, several great ones. People widely applauded features as "meaningful" open world RvR, PQs, the Tome and living guilds. Mythic is proving itself quick to act on key issues and work hard to fine-tune the game.
Yet there's been a growing discord of worry over population imbalance, character imbalance and -- especially now -- RvR imbalance, in that most people seem to be heavily favoring scenarios over open world RvR for their PvP fix. There are bugs, features and abilities not working properly. Some people are disquieted over things they can't exactly put their finger on -- like combat not "clicking" as well as it should, or the world being a bit too lifeless or empty in parts -- but it keeps them from feeling comfortable in their decision. And some of it can simply be chalked up to MMO culture shock, the unrest that comes from assuming features from past, familiar MMOs would be in this title and from having to adapt to a new system.
I'm not here to say that WAR is perfect, or that your feelings on the subject are any less important than my own. But I think that doomsaying is a popular MMO pastime in these communities, and it's taught me a few lessons from observation and personal experience:
- Game devs, on the whole, DO listen to their players (who are, after all, their paying customers) and over enough time do act on the feedback and concerns that players have. Mark, Paul and the rest of Mythic's whizkids aren't sitting back in their chairs counting up cash right now, as evidenced by the amount of patches, events and upcoming content that's been announced.
- As a result of constant development and refinement, MMOs get much, much better over time. Yeah, there are stumbles you can point to, but nobody can doubt that World of Warcraft 2008 is a far superior game than World of Warcraft 2004 post-launch. Or, heck, even Ultima Online over 10 years later. The game we see at launch is actually the WORST version of the game that we'll probably ever see.
- Sometimes you have to shut out the voice of the community when it's saying something contrary to what you're experiencing or believe. If you like your class, great, just don't let forum posts tell you otherwise. If you're really, truly enjoying WAR and feel like it's on the right path, then by all means just ignore the blogosphere at large. I think people as a whole are too easily swayed by what the majority (or loud minority) says and thinks, and on the internet that's rarely positive.
- The first couple months post-launch of any MMO title is a rough transition period, to put it kindly. We're shifting gears from "Hype" to "Reality", from "Idealized" to "Actualized". People who flood into the game at launch sometimes find it's the place for them, and others don't. After these few months, stability in the community increases because the people playing really want to be there, instead of consisting of a lot of people just trying out the free month.
I'll be honest with you: WAR isn't everything I thought it would be. Some of it is way better, some of it disappoints. But I do like my experiences in the game, and I'm really excited with how fast and hard Mythic is moving with its updates and content. There's a lot of hope for this title and a great future -- it hasn't plateaued yet, and I don't think it will for quite some time to come.

27 comments
DaPoets Oct 31, 2008 at 9:55 am
+1 votes
WAR is now and the Future. WOTLK will just be another WoW GRIND and I'll have no part in that.
Skyla Oct 31, 2008 at 11:01 am
+1 votes
Thank you Syp! I'm so tired of reading all the negative blogs. Yea sure. Stuff I don't like in the game. I felt that way about WoW too. I'm still having fun.
Landstander Oct 31, 2008 at 11:21 am
+1 votes
I also think that there is a feeling of rejection involved in people hating the MMO you've chosen to back.
Think about it...you tell all of your guildies how awesome the beta for WAR is...several of them listen. They buy WAR, and after the first free month they say they hate it (and promptly return to their regularly scheduled raid/rep grind/etc).
It's a bad feeling -- and if your friends hate it, then the game *must* suck, right?
It's hard not to fall into that trap, for sure.
I agree with Syp. If you like the game, you like the game. Ignoring the masses is a great way to go. Hopefully the people left after the inital exodus will provide a great community for anyone else wanting to try WAR.
Think about it...you tell all of your guildies how awesome the beta for WAR is...several of them listen. They buy WAR, and after the first free month they say they hate it (and promptly return to their regularly scheduled raid/rep grind/etc).
It's a bad feeling -- and if your friends hate it, then the game *must* suck, right?
It's hard not to fall into that trap, for sure.
I agree with Syp. If you like the game, you like the game. Ignoring the masses is a great way to go. Hopefully the people left after the inital exodus will provide a great community for anyone else wanting to try WAR.
kaboom gneer Oct 31, 2008 at 11:59 am
+1 votes
Some of todays generation of game players are a spoiled group of complainers that can't resist trying to show how intelligent they are by degrading and insulting every one in sight.
Yea, I'm an old guy, been playin games since pong so I appreciate the modern game play.Did you know that early RPG's were so primitive that if you lost power during the game you had to start back at the beginning. There was only one path thru the game and if you couldn't get past the " jump here, spin around, jump off this floating rock to a bug and jump to swing on a vine to fall in a hole to try to fight the stage boss,,,etc" you could not progress in the game.
What amazes me is the "elite" go to a game site and ***** about the game. The people that love the game go to the site to find out more about how it works, what changes are coming up, and ask fellow players for advice. Do the "know it all's really think they are making a difference or are constructive in any way!
Why not write the company, at least they will listen (Mythic will) and if there is some value to the information it will be considered,
I read all the blogs for WAR and most have a good balance of "concern" for problems that might be hard to address with valauble game analysis and insight that the readers will benefit from.
No body makes you play, so if you don't like it, go somewhere else.
Yea, I'm an old guy, been playin games since pong so I appreciate the modern game play.Did you know that early RPG's were so primitive that if you lost power during the game you had to start back at the beginning. There was only one path thru the game and if you couldn't get past the " jump here, spin around, jump off this floating rock to a bug and jump to swing on a vine to fall in a hole to try to fight the stage boss,,,etc" you could not progress in the game.
What amazes me is the "elite" go to a game site and ***** about the game. The people that love the game go to the site to find out more about how it works, what changes are coming up, and ask fellow players for advice. Do the "know it all's really think they are making a difference or are constructive in any way!
Why not write the company, at least they will listen (Mythic will) and if there is some value to the information it will be considered,
I read all the blogs for WAR and most have a good balance of "concern" for problems that might be hard to address with valauble game analysis and insight that the readers will benefit from.
No body makes you play, so if you don't like it, go somewhere else.
Mitsubachi Oct 31, 2008 at 5:17 pm
+1 votes
I know this will get lost in the mass of comments (damn your popularity, Syp) but a good friend once told me:
"If you want to enjoy a game, don't read it's forums."
I've found that to be really true. We ARE like a group of stupid frightened fish. Perfect example, I'd "heard" that DoK was really gimpy. that they couldn't heal for crap and not much damage either. This kept me from wanting to play one. My boyfriend rolled one and in the hands of a skilled player KICKS ARSE with it. I let the opinions of others dictate my opinion before I'd ever tried it for myself. Now I laugh at people who claim DoK is crap, because I know it's not the class ... it's them. The same is true of so many other things. "The game is dieing!". Do I think so? Hell no. I played Vangaurd and Saga of Ryzom. I know what a dieing game looks like and this is not it. But if I read it enough, I might start believing it.
Negativity is contagous and sometimes stepping away from a negative community is the best thing you can do for your enjoyment of a game.
"If you want to enjoy a game, don't read it's forums."
I've found that to be really true. We ARE like a group of stupid frightened fish. Perfect example, I'd "heard" that DoK was really gimpy. that they couldn't heal for crap and not much damage either. This kept me from wanting to play one. My boyfriend rolled one and in the hands of a skilled player KICKS ARSE with it. I let the opinions of others dictate my opinion before I'd ever tried it for myself. Now I laugh at people who claim DoK is crap, because I know it's not the class ... it's them. The same is true of so many other things. "The game is dieing!". Do I think so? Hell no. I played Vangaurd and Saga of Ryzom. I know what a dieing game looks like and this is not it. But if I read it enough, I might start believing it.
Negativity is contagous and sometimes stepping away from a negative community is the best thing you can do for your enjoyment of a game.
psilo Nov 1, 2008 at 7:55 am
+1 votes
You are definitely right syp when you say this game needs a chance. But wtf just look at the newsletter and the "great" new things mythic wants to implement in the game... its a new scenario with reknown bonus if you play it over the other ones and its a damn new
pve instance nobody wants at all.
Sometimes i think mythic hyped themselves so much about WAR that they are blind for the real problems like the rvr system, the huge performance problem and things like not existing low bracket pvp content for people that dont like to zerg 24/7.
pve instance nobody wants at all.
Sometimes i think mythic hyped themselves so much about WAR that they are blind for the real problems like the rvr system, the huge performance problem and things like not existing low bracket pvp content for people that dont like to zerg 24/7.
Channel Massive » Blog Archive » Episode 66 - The Unboxing Nov 17, 2008 at 5:49 pm
+1 votes
[...] “Players, myself included, are like easily-frightened schools of fish, willing to go with the ... [...]
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