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by Syp, Level 43
Last updated at November 10, 2008, 11:19 am
I tried a number of lead-ins for this post, but they all struggled until I said what I wanted to say, which was this:

Even after reading dozens of highly negative, disillusioned, sometimes vitriolic articles and posts about Warhammer Online, I'm still having a lot of fun with this game.  And last night, that thought made me rock back in my chair a bit and lifted up my spirits.

You see, even though we like to claim that we're very much individuals who don't care what the crowd thinks, we still do care.  We still listen, and if the crowd is swinging our way and agreeing with our perceptions, it's a great feeling.  If it's shouting that our viewpoint is wrong, then at best we are annoyed, and at worst start to be pulled to their thinking through peer pressure.  It's why I don't often read reviews of things I know I already like -- because sooner or later, somebody's going to state that whatever it is that I cherish actually sucks, and I'll dissolve into a manly pool of tears or something.  But it affects me.  It makes me second-guess my position.  Sometimes that robs me of joy, but sometimes it challenges me to investigate the truth and actually strengthen my view.

In keeping tabs on all current and ex-WAR blogs out there, I've seen an absolute rollercoaster of emotion and opinion these past few weeks.  From doomcryers to apologetics to doubters to everything in between -- but the bottom line is that all of these people, myself included, want to be assured that they either really like this game and want to stick with it, or they have reason enough to reject it forever and move on.  It's encouraging to read blog posts that go, "I don't know what these other people are on, but me and my friends are absolutely loving this game!", as well as discouraging (but sometimes enlightening) to read posts where people WANT to love the game but are facing substantial obstacles to full-fledged acceptance.  I generally filter out haters who just want others to be miserable along with them, grr arrg and all that.

But last night, I had a small epiphany.  I played through the rest of my Dwarf Chapter 14 PQ (finally), gradually teaming up with five other people to tackle the hero boss and get us some phat lewts (as the kids say).  Then I saw that the keep in our area was under attack by Order, so I popped down and gave them a hand -- using a battering ram for the first time, natch -- and experienced the thrill of swamp keep ownership.  During all of this, as I am wont to do, I was making a mental list of things that were working and were not: parts of combat I liked, lag issues, tired loot, framerate, things that go "boom".  I'm not here to be a fanboy but a player and a critic, so I criticize in the true sense of the word.  And with that, the epiphany hit -- this is far from a perfect game, but something in it is "clicking" with me enough so that I want to play because it's fun to play, not because I feel I have to.  It's an indefinable quality where the sum of the parts are making this an enjoyable experience, although not a full-fledged obsession.

In making the transition to GameRiot (this week perhaps), in the face of a lot of negative posts, in my own admission of WAR's flaws and faults, it was exciting to make a subconscious thought conscious: I like WAR, and I'm going to be around with it for a while.  Not because I'm obligated, but because it scratches an itch in my gaming life that I didn't even know was there.

It's a good thought to start the week of with.
     
37 comments
DaPoets Nov 10, 2008 at 11:38 am
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Gratz again with your GameRiot partnership. I wish that I could view your blog when you move but my company firewall will prevent me from doing that.

It's going to be a great game, and 1.05 will fix a ton of issues that people had who went back to WoW. I would say about 20% of them will come back to WAR and stick with it.
Lackawanna Blues Nov 10, 2008 at 11:53 am
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I'd be interested in hearing your thoughts on the PTS if you have tried it. I am really worried about reduced TTK and the buff to ranged DPS turning the whole game into a battle at 100 feet because MDPS and even tanks just get fried by all the RDPS.

In other words I think the solution was to nerf BW/Sorc damage down to Engy/SW/SH/Magus damage, not buff the other four up to BW/Sorc (or close).

And now I think the solution would be to do across-all-careers-damage nerf to get TTK back up. I want to feel like if I play well (as MDPS) I have a chance to get in and get out alive, not that I am on a suicide run every time. And with my Engy, I did not think there was a serious dps problem before anyway ....

TTK was such a huge focus in beta and I'm kind of surprised they want to shorten it.
Raegn Nov 10, 2008 at 12:13 pm
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It's great that you're clicking with the content. It *is* a fun game. I'm curious though, do you miss the game when you're not playing? The game itself, not your guild and your friends. You've gone on siesta's since you began playing, so I know you've had time away when you couldn't play.

This is something that I've struggled with. I've had a lot of fun with WAR and can see its huge potential but when I'm not playing, I don't miss it. It's the ratio of world vs. game and that slant away from the traditional mmo bias towards "world" makes the game more disposable than I'd like.

Maybe it's just us though. Have you experienced this at all Syp?
Rkik Nov 10, 2008 at 12:23 pm
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Nice post.

I really agree with you on the fact that there are flaws, but when WAR gets something right it is a lot of fun. I really love the whole PQ thing, and when you can find a group they are a blast. I managed to run through part of the Hindleburg PQ in Black Fire Pass, and it was great fun. The dialog from the Warrior Priest that you need to protect in the 2nd and 3rd parts is hilarious.

I am still having a lot of fun, and my guild is still rolling along, so I know I will be with the game for quite a while.
Slurm Nov 10, 2008 at 12:45 pm
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I agree Syp, I am loving the game even with its flaws. The great thing is, most of these flaws can be fixed, and even the big flaws can be massaged into something great in time.

@Raegn: I can say for myself that I miss the game alot when I'm not playing. I havn't had the same "want-to-play" feeling since when I was in DAoC. I never got it in WoW (all 5 times I tried playing). I unfortunatly/fortunatly am in a different place in life now. By the time im done working, eat supper, play with the kids, and get them to bed....im freekin tired! I can see getting burnt out from lack of energy before being burnt out from lack of interest.

As a side note: just checked the gameriot site at work and it is ,in fact, blocked. Guess I wont be commenting as much. =(
phatmhat Nov 10, 2008 at 12:52 pm
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i want to like this game but find myself most often feeling frustrated. let me explain. and id appreciate others telling me of their thoughts.

i like to play ranged classes - almost always casters. i like playing a wiz or a sorc.

i want to feel dangerous. a force to be reckoned with. if you dont kill me or make me run, you will be dead if not severely hurt or messed up in your plans. your healer will be having a hard time just keeping you alive, let alone others or himself.

and this is what a ranged dps is about, right? this is what wiz or sorc do.

now if no one could ever stop me from casting or even get to me because im just too powerful thatd be no fun or balanced or fair. id cast and kill with impunity. and even if they could get to me, if they couldnt stop me from utterly messing with them - what good would it be that they get to me then? they have to not only be able to get to me but kill me, or at least disrupt me. at least make me have to stop casting and run.

so mythic has made it so i CAN be gotten to and i CAN be disrupted and i CAN be quickly and easily killed. i have to be very careful. i spend a LOT of time running - NOT being a force to be reckoned with.

and this is fine, except, i dont feel im a force to be reockoned with. i feel like i kill others just as much, in face a lot less, than other classes.

i want to get on the test server and verify if what im experiencing is setup that way. i want to have all classes equal in level stats etc. and i want to try to kill every class and then i want to see a witch elf try to kill every class. i want to see who kills first. ill bet you the witch does. seriously. ill be the mele dps classes would kill faster than i. i think most classes would.

or maybe i could kill faster - but in reality, in the game id not be able to just cast and cast. id be running most the time. id probably be running from the guy im casting on. i cant kill if i dont cast. he'd slow me and kill me or at least keep me from doing anything.

then i want to see who lasts the longest trying when the other classes try to kill. of course the witch will last longer than me and probably come out on top of most battles whereas ill die in every single one except for maybe vs another wiz/sorc.

i want to see if in fact its true: that i kill less than another class and die more quickly than every other class.

is that balanced? is it even fun?

if im going to be targeted so much in pvp and able to be killed so quickly and having to run so often - then make it because im killing everyone and raising hell - not just that im easy to kill.

why am i easy to kill? because im killing so many others? NOT. im doing a lot of damage. but they can take it. theyve more hps/armor/stats. and arent other classes doing a lot of damage too?

just doesnt seemed balanced or fair. if im going to be so deadly, worthy of having low hps, then make me so deadly, worthy of low hps. nothing effective of cc.

heres what id like to see: make me damage more. thats it. if i did more damage players would be like dang! wed better go take that guy out. hes killin us. or hes making it so the healer cant do anything much other than just heal the guy hes casting on. so go kill him and quick.

i dont feel that now. i feel like im pretty much just killed because im easy to be killed.

OR, make it so its a little bit more of a challenge for players to get to me, or i last a little longer once they do. as of now i simply have to run.

so i dont do much killing. i spend a lot of time running. not casting. and meanwhile, seems nearly every other class is out there running around killing more than me - and killing me. me not them.

comments appreciated. :)
Natali Nov 10, 2008 at 12:59 pm
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Me too. My logic is that if you don't like it, there are plenty of other games out there to make you happy, there's no need to be extending your discomfort for longer than necessary just because you feel you "have" to play the game.
Wantsumbier Nov 10, 2008 at 1:20 pm
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You nailed it again Syp! There are things wrong with this game, but there is far more to be excited about. I have become hooked to the scenario play. For me its not because of the quick lvling, it is the fun combat. Even if we get wiped I’m still doing it with a smile on my face.
Vinter Nov 10, 2008 at 1:25 pm
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Even though this game makes me want to pull all of my hair out at times I am enjoying it immensely. It is truly the only MMO that I have played that I read blogs or forum posts about and even post my own thoughts.

I have been playing MMOs since Meridian59 and have played many, many games but none have sparked my interest like this one has.
Oh Noes Nov 10, 2008 at 1:26 pm
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I look forward to reading your blog everyday during lunch. Unfortuently gameriot is firewalled for me as well as Slurm and I imagine a few others. Is there a way to send a feed to your wordpress site or am I doomed to try to catch up on Waaagh in between cooking, cleaning, kids, wife, dogs, chores, fixing things and actually trying to find time to play War?

*Sigh* I just realized I have more free time at work than I do at home.
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