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by Syp, Level 43
Last updated at October 9, 2008, 12:36 pm
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A week or so ago, the topic of religion came up in guild vent.Pause for the wince I know is out there, somewhere.
Now, as a pastor, I'm pretty firm in my faith and I don't mind talking about it to anyone who wants to, but there's a time and a place for such discussions, and usually that's not right when a horde of Nurglings are jumping on my face and our group is trying to win a PQ. In fact, many guilds and forums of MMOs outright ban discussion of religion and politics (with sexuality a distant third) because of the incredible emotions, passions and disagreements that arise, particularly when it's in the middle of a group of diverse backgrounds that don't all share a similar political or religious viewpoint.
But as I said, we got into a cursory discussion of faith -- specifically, how the Warhammer fantasy universe (i.e. the one in which we were playing) dealt with religion.
I'd been aware of the various deities and faiths in the Warhammerverse, but not to the point where I gave them much thought. Yet when we started talking about Mork and Sigmar and Khaine, I realized that I was actually playing a game that didn't shy away from religion as a serious part of these characters' lives, but essential to who they are and what motivates their actions. It might not be anything revolutionary to you, but I'm cognizant of how fearful Hollywood is of ever dealing with religion outside of a few set clichés, and how far they go out of their way from tackling real issues of faith and belief due to a fear of making someone angry. It's kind of the last taboo in Hollywood, so it's nice to see that religion is recognized in WAR as a major player in the shaping of that universe's history and events.
WAR is by no means unique in hosting a pantheon of religions and deities, but it is one of the most in-your-face MMOs in this regard. I'm not well-read in Warhammer lore, but even as a casual player I've picked up a lot of flavor and impressions from the various religions, and I have to say, there's very few "huggy" deities in the Warhammer world. Even the supposed "good guys" worship gods and faiths that are bloodthirsty and brutal.
But I think it's just neat that this is all part of that world, which adds a layer of depth that other MMOs lack. Witch Hunters, for example, find it easy to fall into the mental role of a demon hunter/Inquisition dude who is out to purify the land in an uncompromising fashion. Maybe they don't realize why their character acts as he does, but they can easily sense that there's a faith there that is a major motivator.
If this in any way interests you, I'd encourage you to hop over to The Greenskin, where they've posted a terrific series called "Know Your Gods" that tackle the top 10 faiths of WAR.

27 comments
slurms Oct 9, 2008 at 12:50 pm
+1 votes
We have a pretty strict guild policy regarding what is discussed.
NO Politics, NO Religion, and NO cursing (for those of us with kids in the background). Someof us in the guild are already aware of eachothers religious stance, which makes it much more neccesary to keep this policy held strong.
I'm happy we have this in place because we all get along great and I wouldnt want something soo opinionative to get between us.
NO Politics, NO Religion, and NO cursing (for those of us with kids in the background). Someof us in the guild are already aware of eachothers religious stance, which makes it much more neccesary to keep this policy held strong.
I'm happy we have this in place because we all get along great and I wouldnt want something soo opinionative to get between us.
Quovadx Oct 9, 2008 at 1:32 pm
+1 votes
Before WAR I played EQ and EQ2 for quite a few years. That multiverse is also very religion intensive with a deep pantheon behind the races ingrained into its history. When they first announced that EQ2 would release in '04 without "the gods" I wondered to myself how long that would last since it seems most MMORPG players, regardless of personal faith, seem to want gods and higher powers in their fantasy settings. Lo and behold, within the first year, EQ2's gods made a comeback and are now once again in integral part of the lore.
Berean Oct 9, 2008 at 2:38 pm
+1 votes
The relative touchiness of religion and faith is one reason as a committed, conservative Christian I find that I gravitate towards Christian friendly guilds. So nobody freaks out if I mention having to leave for Bible study, or tell them Ill pray for them, things that take on a whole order of magnitude of riskiness considering the hostility towards faith, and Christianity in particularly in the gaming community.
Our guild (refined by fire, Sylvania) in WAR accepts anyone, being a Christian is not required, but being accepting of Christians IS. We arn't out trying to "win souls" in PQ's but its nice knowing nobody is going to mess with me in guild chat if something comes up also.
Our guild (refined by fire, Sylvania) in WAR accepts anyone, being a Christian is not required, but being accepting of Christians IS. We arn't out trying to "win souls" in PQ's but its nice knowing nobody is going to mess with me in guild chat if something comes up also.
Mike Oct 9, 2008 at 2:55 pm
+1 votes
Great article. In we take a different approach and talk about religion all the time, hehe. We are a Christian guild on the R.E.M. server with over 175 toons. Of course we mostly talk about the game, but we often share prayer requests and will soon be hosting Bible studies in game. Feel free to visit our site and very active forums if anyone is interested in learning more. http://redeemed.cc
DaPoets Oct 9, 2008 at 3:03 pm
+1 votes
I spent more time playing Warhammer Online this past week than I have spent in any religious structure in 25 years.... So would Warhammer be my religion and the seperate religions inside the game are Denominations? 
theerivs Oct 9, 2008 at 4:09 pm
+1 votes
See though this is what I don't get I remember when I was young that conservitive Christians were on a crusade to destroy Dungeons and Dragons, I would think MMO's would be far worse.
Well I'll be following the gods of chaos in the game, and probably real life too. LOL!
Humans have the inalienable right to pursue happiness, and if that happiness is through a god whether it be thee God, or a hamster named Joe. Good for them
Well I'll be following the gods of chaos in the game, and probably real life too. LOL!
Humans have the inalienable right to pursue happiness, and if that happiness is through a god whether it be thee God, or a hamster named Joe. Good for them
ScytheNoire Oct 9, 2008 at 6:14 pm
+1 votes
I remember those times theerivs when D&D was attacked as Satanic, but it wasn't just religious groups, it was the American media in general. They always need a new evil to blame for personal mistakes, and fear mongering is an American tradition in the media and politics.
As a Libertarian, one's religion doesn't matter to me, as long as it doesn't affect me. But I do like how it's part of the Warhammer universe, and how it is cause for war, just like the real world. Without religion, you get a world like Warcraft, where there isn't a war, but just minor squabbles.
As a Libertarian, one's religion doesn't matter to me, as long as it doesn't affect me. But I do like how it's part of the Warhammer universe, and how it is cause for war, just like the real world. Without religion, you get a world like Warcraft, where there isn't a war, but just minor squabbles.
Holiff Oct 9, 2008 at 6:53 pm
+1 votes
Great article!
On the topics of religion, politics, sex and organizational rules, articulation and discussion are key to communication within any group of civilized adults.
I have had many discussions with people not only about topics such as these, but also cultural differences, trying to learn through the experiences of others. As a human being, I am curious and want to learn about other cultures. I have always been around accepting mindsets that different lends to growth.
Culturally I am different than others, but not so different that I cannot learn from others and grow. Within the social organization of an MMO, the lack of face to face negates accountability and often people will use internet as a medium to verbally abuse others. I once wrote in response to another forum member " just because you can command the language does not give you the power to abuse others with it."
Since self moderation and lack of common sense lend to verbal abuse, many organizations use rules about certain hot topics. The only way to grow and learn from others is to engage in intelligent conversations about these topics and understand that and argument is merely a presentation of a different viewpoint with facts defending the position.
On the topics of religion, politics, sex and organizational rules, articulation and discussion are key to communication within any group of civilized adults.
I have had many discussions with people not only about topics such as these, but also cultural differences, trying to learn through the experiences of others. As a human being, I am curious and want to learn about other cultures. I have always been around accepting mindsets that different lends to growth.
Culturally I am different than others, but not so different that I cannot learn from others and grow. Within the social organization of an MMO, the lack of face to face negates accountability and often people will use internet as a medium to verbally abuse others. I once wrote in response to another forum member " just because you can command the language does not give you the power to abuse others with it."
Since self moderation and lack of common sense lend to verbal abuse, many organizations use rules about certain hot topics. The only way to grow and learn from others is to engage in intelligent conversations about these topics and understand that and argument is merely a presentation of a different viewpoint with facts defending the position.
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